Passionate about innovation and visual quality, I have over 14 years of experience as a 3D artist, including 8 years in the video game industry. Combining creativity and technical rigor, I excel at modeling, optimizing and integrating 3D elements, while ensuring a smooth and efficient workflow. With an excellent team spirit, strong analytical skills and a constant commitment to excellence, I'm able to take on complex challenges and optimize production pipelines. Always striving for improvement and innovation, I actively contribute to the evolution of projects through a methodical approach and continuous technological monitoring.
• I am currently dedicated to expanding my skill set and refining my existing abilities. I am working on personal 3D projects to enhance my expertise, while exploring new career opportunities to apply and grow my talents.
Software: Blender, Substance, Unreal, Photoshop
• Created high-quality 3D product renderings and compositing for toy packaging, e-commerce, and social media, significantly boosting visual appeal and driving customer engagement.
• Created dynamic 3D animations to enhance storytelling for the mobile app and marketing materials.
• Provided first-level IT support, troubleshooting hardware and software issues, ensuring quick resolution to minimize downtime and enhance user productivity.
• Assisted in maintaining and configuring IT systems, proactively identifying and addressing potential technical issues to prevent disruptions in workflow.
• Expertly created and optimized 3D assets through retopology, UV mapping, skinning, animation, and FX, ensuring high-quality and efficient production pipelines for seamless integration across projects (2).
• Led the supervision and integration of 3D assets and UI, utilizing industry-standard software and development tools to enhance workflow efficiency.
• Streamlined asset management and asset-to-engine workflows, improving team productivity and reducing development time for faster project delivery.
• Designed and developed 3D assets through modeling, animation, level design, and interface creation, enhancing gameplay experience and visual quality across multiple projects (3+).
• Led the integration of 3D assets, ensuring seamless functionality and performance across platforms, while maintaining high standards of quality assurance to reduce errors and optimize user experience.